In the previous two posts in this series (part 1 and part 2), we’ve seen how to create a basic 2D platformer using Unity. So far we have a character who responds to keyboard input and touch controls, ...
This week, I attended the Unite Europe conference in Amsterdam, where more than 1,400 current and aspiring game developers gathered to see the latest tools and innovations from Unity, the company ...
Character animation company Mixamo has announced the integration of their online animation library into the Unity Asset Store. The move will apparently make it quicker and cheaper for developers to ...