This project is nothing but just a bunch of Cubes Spawned and Positioned using basic Trigonometry's Sin() and Cos() Functions to make Shapes such as Wave grid, Ripple grid, Cylinder, Sphere and Torus.
This project is a Unity demo built using the Data Oriented Tech Stack (DOTS) and Entity Component System (ECS) features. It references two sources: the Udemy course "Intro To Data Oriented Tech Stack ...
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