A team of researchers at the Japan Advanced Institute of Science and Technology (JAIST) has now formulated gamification guidelines that can transform classroom quizzes into highly engaging and ...
Shuhan Li and Olivia Sun share what they learned when testing out gamification strategies and technologies to tackle challenges presented by online learning Games are a medium for storytelling.
Forget about family board game nights with Monopoly™. Gamification is being used everywhere- from loyalty programs to exercise programs, and now, it’s in the classroom. Tyler Hopper has gotten in the ...
Gamification: the application of game elements, ie design features, mechanics and aesthetic in areas outside those of traditional games, such as education, corporate, or even housework. It's a new ...
Gamification is one of the biggest in education trends right now in education. According to ISTE, “Gamification is about transforming the classroom environment and regular activities into a game” ...
A Fort Saskatchewan teacher says in order to compete in our fast-paced world, instruction methods need to move away from memorization and repetition. So, Scott Hebert turned his Grade 8 classroom into ...