The purpose of this project is to show how to move a camera around a 3D object in Unity. The idea is that this could be a player controller. Be aware that the code does not align the camera on a ...
Transform.Rotate is a function that applies a rotation to a Transform component. It comes in several variations, each offering different ways to specify the rotation to be applied. Before diving into ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results