Unity, the game engine used in popular titles like Cuphead, Fall Guys, and Among Us, has apologized for the “confusion and angst” caused by a newly announced fee. On September 12, the company released ...
A year ago, Unity Technologies created a huge problem for itself and the developers who use its game engine: It introduced a near-universally hated new fee tied to a developer’s game installs. While ...
Unity has revealed that it has immediately removed the Runtime Fee for using its graphics engine for game developers. However, it is increasing overall fees for some customers. In September 2023, the ...
Their planned introduction of a new Unity Runtime Fee - effectively charging Unity users a new per-install $0.20 for each user - has taken it's tens of thousands of users by surprise and gone down ...
Unity CEO Matthew Bromberg has addressed the runtime fee controversy and why it took the firm a year to reverse its decision. Speaking at GamesBeat Next 2024 in October, Bromberg said tackling the ...
The moment is finally here. After promising a windback of their unpopular planned fee restructuring back on September 18 here, and co-founder David Helgason promising as much in his “We fucked up” ...
TL;DR: As predicted, Unity has changed course on its Unity Runtime Fee after severe backlash from the community and weeks of bad press. It reformulated the maligned monetization plan in a way that ...
A hot potato: Unity's shocking reveal of its new "Runtime Fee" still baffles the gaming world. A mix of confusion, rage, and uncertainty is spreading throughout the internet, and the latest update to ...
The makers of Unity, one of the most popular video game engines, announced a new “Unity Runtime Fee” that is set to take effect next year. Game developers aren’t taking kindly to the announcement as ...
Results that may be inaccessible to you are currently showing.
Hide inaccessible results