In computer graphics, a bidirectional reflectance distribution function (BRDF) is used to model light reflectance properties at a surface, and is defined as the ratio of the radiance (incident light) ...
In computer graphics, a bidirectional reflectance distribution function (BRDF) is used to model light reflectance properties at a surface, and is defined as the ratio of the radiance (incident light) ...
The Department of Computer Engineering, Sejong University in Korea and ETH Zurich in Switzerland have recently introduced a novel and simple framework for rendering subsurface scattering on surfaces ...
The next computer-generated animals in King Kong or The Lion King could look a lot more realistic thanks to a breakthrough by computer scientists at the University of California. The researchers from ...
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Quick tutorial - subsurface scattering in Blender - 223
Very quick tutorial. using Subsurface Scattering to simulate translucent materials that scatter light as it passes through.
Something to look forward to: Nvidia has spent years showcasing how its ray tracing technology can enhance classic games like Quake 2 and Portal. As development continues on a fan-made Half-Life 2 ...
The next computer-generated animals in King Kong or The Lion King could look a lot more realistic thanks to a breakthrough by computer scientists. The researchers developed a method that dramatically ...
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