This is a custom cloth simulation built in Unity as part of my technical portfolio. The goal is to develop a system that reacts to forces (like wind and gravity), anchors, and collisions, using ...
When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. CloakWorks' middleware tool, Shroud, enables games and software to utilize dynamic cloth ...
An experimental project investigating the limitations and benefits of using Unity AR Core as a library in a native Android Project. I was really intested in figuring out a way of animating complex ...
Two new products deliver significant performance gains along with time savings and cost reductions for powerful simulations SAN FRANCISCO--(BUSINESS WIRE)-- Unity (NYSE: U), the world’s leading ...