This project attempts to extend the Unity Addressables system for other common use cases. The main file to look at is AssetManager.cs AssetManager.TryGetOrLoadObjectAsync(AssetReference aRef, out ...
Note: 对于 Addressables package 2.3.1 及之后的版本,请直接下载 release 页面的 .unitypackage 文件,并在项目安装了官方 Addressables ...
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