That statement from Epic Games’ Senior Technical Artist and Level Designer Alan Willard doesn’t seem like such a big deal on the surface. To a non-programmer, it probably sounds like the blindingly ...
Overview: Unity and Unreal Engine dominate VR development with robust ecosystems, cross-platform support, and ...
Every good story starts with one person alone in a room deciding to try something new. Tim Sweeney was just twenty-one years old when he designed ZZT, the first official game from Epic Mega Games.
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