This repository features a stencil mask shader which defines a region of space, behind which a specific object layer appears. Universal Render Pipeline's Renderer Features are used to render those ...
A primitive is a three-dimensional geometric object formed by polygons and is used as a predefined object in different development software. Within Unity, Maya or Blender, we can find other primitives ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results